A Midsummer Nights Dream: Design
			
			
			
			
			
			
			
				design
			
			
				
			
			
			
			
			
				
			
			
			
			
			
			
				
			
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				Designs, files and images on this web site, or elsewhere, in any form wholly or partly, are
						copyright © Malvern Hostick or clients, unless otherwise stated. All rights reserved.
			
				
 
			
				
 
			
				
 
			
				The design for A Midsummer Night's Dream was acheived entirely within Photoshop (above) and Sketchup (below).
					
					Although with Sketchup there is a difficulty in showing aesthetics, the 'art' of the design, there are certain advantages.
					The practical aspects of demonstrating the acting space to a cast can be acheived more effectively with 3D fly-around
					AV presentations. Although less personal, there are none of those 'can't-see' concerns when a large cast is huddled
					around a model box. Images can be given to actors as constant reference. If the free Google-Sketchup is downloaded,
					the 3D files can be run-through at leisure. This helps the cast and others to more fully understand, and keep in
					touch with, the acting space.
					
					Constructors can use the pull-off accurate measurements in the 3D files for building, partly obviating the need for
					traditional technical drawings. A useful feature is the 'storyboarding' of the fit-up, indicated below. Zoom-in close-up
					detailing of set elements can be acheived too. The advantages for lighting design are obvious.
				
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				
 
			
				An unfortunate feature of the software is the
					annoyingly limited 'human' components.
				
			
				Theseus as a skateboarder!
			
				Measurements 'pulled-off' the 3D forms.